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Jedi Survivor Gameplay Review!

Writer's picture: Charlie ThomasCharlie Thomas

Written by Charlie Thomas

Although I haven't finished Jedi Survivor yet, I have had a chance to see and play the game. So my story review will come out when I finish the game but this will be my Gameplay review.


First of all, there is a lot of customisation in this game. So much, you sometimes get lost in customisation features, and I only have unlocked two of each category. Cal's hair and beard, BD1's head, Lightaber age and Jackets are all customisable.


The stances in this game include, Single bladed, Double Blade, Dual Wield, Blaster and Kylo Ren style saber. With all the sabers, I prefer the Dual Wield best. So far it has one of the best skill trees, and it feels like the smoothest combat.


The Graphics are also the best they have ever been for a Star Wars game. Some of the cutscenes look amazing, some of them look realistic. The opening mission in Corrusant was beautiful and it is great we get to revisit it instead of the last opening mission in Fallen Order.


I do like the inclusion of Jedi Palawan mode. I think it is as easy as Story Mode from the last game but instead Story Mode in this game is one hit does 20 damage. It makes me feel better for not choosing the easiest mode.


The new mechanics in this game are also pretty good. BDnoculaurs are pretty useful when you don't know where to go and the portable zip lane feels so smooth. Find your foe is also one of the neatest features. There was an area were I was killed, then when I got back there and killed my foe it restored my energy.


I would give the gameplay a 8.5/10

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